Here are the patch notes for Aces High III Version 3.0 Patch 23.
1. Fixed a long standing issue of the cloud shadow flickering on the ground.
2. Fixed a bug with clouds which would randomly cause a CTD (crash to desktop).
3. There should be a frame rate increase near large fields and carriers.
4. Added combo box support to the HTML viewer.
5. Added a row count to the cloud editor.
6. The .score command now shows WEB page scores in the "Dueling Arena".
Today we released the twenty second patch to Aces High III Version 3.0. Here are the release notes for the update.
1. Fixed a bug in the film viewer causing it to crash when trying to export films.
2. If you survive a match in match play, it should now show as a landing when it takes you out of flight.
3. Fixed a bug where an invalid message window config file would cause a CTD (crash to desktop), possibly also when trying to open the lobby at the arena list display.
4. Fixed a skin viewer bug where the 2nd gear door was not tied to the slider.
5. Fixed the Air Speed Indicator on the 110's.
6. Changed the lighting on the gunnery target to make it brighter, and made the bullet holes 1.5 inch instead of a single pixel.
1. Added "In flight" and "Not Ready" player counts in match play.
2. At the end of a match play, when the host takes you out of the air, it is now scored as a landing.
3. Match play dialog position is now saved, and original position is no longer above you in VR.
4. Fixed some spawn points causing plane damage on the huge field.
5. Fixed an issue causing all sorties to end in a landing, from Patch 20.
1. Added an off line start up script name, as follows; "terrainname_startup.scr" example ndisles_startup.scr
2. Added Match Play.
3. Added Match Play spawn point to editor.
4. Added Match Play warning sound when approaching edge of airspace.
5. Fixed a bug with tank gunner sight display in VR head sets.
6. Vertical Sync (vsync) is now always forced off when using VR.
7. The Pitch ladder and "Hud text" now also work with dark alpha like tanks sights (SHIFT F4)
8. Fixed a bug with check 6 sending the call to players out side of icon range.
9. 110g2 rudder pedals should now move the correct direction.
10. Fixed the SW fighter spawn that was to high on the huge air fields.
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