Version 2.08 Patch 2 Released June 7, 2006

Changes from previous release
  • Clipboard positions now save for each location (tower, hangar, o'club, flight) with a separate save location for both the swingout page being open and closed.

  • There are now two modes for mouse controlled flight. One mode requires a hold down key to activate the mouse for flight control and the other mode uses a toggle key. These new functions can be mapped in the global keyboard and joystick maps.

  • The left mouse button can now be mapped.

  • Fixed a bug with the mouse causing it to appear to need calibration.

  • Removed the Select primary weapon function. All weapons are now selected with the select secondary weapon function - both in planes and in tanks.

  • Added a wheel brake-both analog function for mapping your brakes to a single analog input.

  • Changed the default up hat view to forward instead of up.

  • Added a checkbox in the Map Controls menu that automatically selects Mode 1 or 2 at the start of a sortie depending on whether you are in a vehicle or plane. Make sure that you have Mode 2 mapped if you plan to use this feature.

  • Fixed a bug that caused clusters of trees to disappear at certain distances and angles.

  • Disabled the alpha fade-in of trees. This will be reinstated in a future release pending more work.

  • The button to upload a squad motd is no longer hidden.

  • Changed the joystick file naming convention to support 2 duplicate controllers on the same system.

  • Mouse look should now functions normally again.

  • Changed the carrier hangar so that it does not disappear if your object detail slider was set low.

  • Fixed a bug that caused the mouse to sometimes disappear when you minimized Aces High.

  • Added analog control output numbers to the map controls dialog.

  • Fixed numerous issues with force feedback support.

  • Fixed a CTD bug in the mission editor.

  • Added waypoint buttons to the mission editor.

  • Made an optimization on the carrier groups and airfield to improve frame-rate.

  • The alpha slider in the GUI preferences now presents a live update to the display.

  • Correct the alignment of the flap gauges on the various P-47s.

  • Fixed a bug in the mission editor that would set your mission parameters back to default when you clicked on a flight.

  • Field/ship gunner selection now functions and displays correctly.

  • You can now double-press buttons on your joystick to map them.

  • Fixed a texture mirroring error on the B-17 nose.