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A demo exhibiting many of the new features of the Aces High Alpha graphics engine.

The above video is an untouched capture of actual Alpha game play. It is subject to change.

Our office will be closed Friday, July 3, in observance of U. S. Independence day.  To all our customers observing this holiday, we hope you have a safe and enjoyable time.

screenshot contest for aces high combat flight simulator game

Click here to visit the Matrox site for more information on TripleHead2Go.

Monitors not included.

ENTRY DATES: Entries must be received by February 8, 2009.

ENTRY CATEGORIES: Untouched and Artistic.


Untouched entries are true game screenshots and are unmodified except in size and file format.

Artistic entries can be run through filters to achieve any of a variety of artistic effects.

Suggested effects include black and white, graininess, photo realistic shading, speed blur, etc. to achieve an artistic interpretation of the screenshot.

The underlying game content that the screenshot is based upon cannot be changed, i.e. you can’t add or replace the underlying content of the screenshot.

A copy of the original screenshot must accompany entries in the artistic category.

 

HOW TO ENTER


Email a copy of your screenshot(s) to This email address is being protected from spambots. You need JavaScript enabled to view it..

Include your name, address, phone number, and Game ID. You may submit as many entries as you like in both entry categories. A subscription to Aces High is not required to enter the contest.

File Format: High Quality JPEG (32 bit color)
Minimum Image Vertical size: 768 pixels (1024, or larger, is recommended)


Official Rules

Aces High SCREENSHOT CONTEST

1. Eligibility. HITECH CREATIONS INC., A TEXAS CORPORATION (referred to herein as "SPONSOR") IS THE SPONSOR OF THIS CONTEST. Directors, officers and employees of Sponsor, its parent, and any of their respective affiliate companies, subsidiaries, agents, professional advisors, advertising and promotional agencies, and immediate families of each are not eligible to win any prizes. All applicable federal, state and local laws and regulations apply. Offer void where prohibited.

2. Disclaimer. Sponsor, all participating sponsors and any of their respective parent companies, subsidiaries, affiliates, directors, officers, professional advisors, employees and agencies will not be responsible for: (a) any late, lost, misrouted, garbled or distorted or damaged transmissions or entries; (b) telephone, electronic, hardware, software, network, Internet, or other computer- or communications-related malfunctions or failures; (c) any Contest disruptions, injuries, losses or damages caused by events beyond the control of Sponsor; or (d) any printing or typographical errors in any materials associated with the Contest.

3. Contest Period. The Contest shall end at 9:00 AM Central Standard Time February 20, 2009 (the "Deadline"). All entries must be received by the Deadline to be eligible to win a prize.

4. Prizes. 1 Matrox TripleHead2Go will be awarded to the winner of each screenshot category. (2 units total, monitors are not included). Prizes returned as undeliverable or otherwise not claimed within fifteen (15) days after delivery of notification will be forfeited and awarded to an alternate winner. Prizes are not transferable. Limit one prize per household or address.

5. Contest Judging. Sponsor shall choose the winners from all entrants who have submitted an entry prior to the Deadline. Winners shall be chosen by Sponsor at its sole discretion. The decision of Sponsor is final. Prizewinners will be notified by e-mail within fourteen (14) days thereafter. To claim a prize, winners should follow the instructions contained in their notification.

6. Sponsor Use of Entries. You hereby agree that in consideration of your being allowed the chance to enter the Contest, you hereby grant HiTech Creations, Inc., a perpetual, non-exclusive, worldwide license and right to utilize the entry materials that you submit to Sponsor in connection with the Contest (collectively, "Entry Materials"). The Entry Materials will not be returned to any entrant. Without limiting the generality of the foregoing, you acknowledge that Sponsor shall have the right to use, modify, reproduce, publish, perform, display, distribute, make derivative works of and otherwise commercially and noncommercially exploit the Entry Materials in perpetuity and in any manner or medium now existing or hereafter developed, without separate compensation to you or any other person or entity.

7. Original Work of Authorship. You hereby warrant and represent that (a) you own all rights to all Entry Materials submitted by you; and (b) all such Entry Materials are original works of authorship on your part and have not been copied, in whole or in part, from any other work and do not violate, misappropriate or infringe any copyright, trademark or other proprietary right of any other person or entity.

8. General Release. By entering the Contest, you release Sponsor, participating sponsors specifically including Matrox, and any of their respective parent companies, subsidiaries, affiliates, directors, officers, employees and agencies (collectively, the "Released Parties") from any liability whatsoever, and waive any and all causes of action, related to any claims, costs, injuries, losses, or damages of any kind arising out of or in connection with the Contest or delivery, misdelivery, acceptance, possession, use of or inability to use any prize (including, without limitation, claims, costs, injuries, losses and damages related to personal injuries, death, damage to or destruction of property, rights of publicity or privacy, defamation or portrayal in a false light, whether intentional or unintentional), whether under a theory of contract, tort (including negligence), warranty or other theory.

9. Copyright Notice. The Contest and all accompanying materials are copyright 2009 HiTech Creations, Inc. All rights reserved.

10. Miscellaneous. The Contest and these Official Rules will be governed, construed and interpreted under the laws of the United States. Entrants agree to be bound by these Official Rules and by the decisions of Sponsor, which are final and binding in all respects. Sponsor reserves the right to change these Official Rules at any time, in its sole discretion, and to suspend or cancel the Contest or any entrant's participation in the Contest should viruses, bugs, unauthorized human intervention or other causes beyond Sponsor's control affect the administration, security or proper play of the Contest or Sponsor otherwise becomes (as determined in its sole discretion) incapable of running the Contest as planned. Entrants who violate these Official Rules, tamper with the operation of the Contest or engage in any conduct that is detrimental or unfair to Sponsor, the Contest or any other entrant (in each case as determined in Sponsor's sole discretion) are subject to disqualification from entry into the Contest. Sponsor reserves the right to lock out persons whose eligibility is in question or who have been disqualified or are otherwise ineligible to enter the Contest. If you have any questions about these Official Rules or the Contest, please e-mail them to This email address is being protected from spambots. You need JavaScript enabled to view it..

11. Contest Sponsor. The sponsors of this contest are HiTech Creations and Matrox.

September 13, 2006

Aces High: Arena Format Change


Thanks to your patronage Aces High has grown to the point where a single Main Arena is no longer a sufficient solution. It is time for us to move beyond a single main arena. Today during the weekly terrain change, we will be revamping our arena structure with an entirely new model. We've looked forward to this point because instead of just simply offering more duplicate arenas, we have planned to use this opportunity to diversify our offerings by making different arenas based on different time periods. So instead of having a single arena with all planes available (which naturally emphasizes late war planes), we will have 3 different types of Main Arenas- early-war planes, mid-war planes, and late-war planes. This will give us far more diversity.

We hope that through further growth we can add even more diverse offerings such as more time periods and perhaps even time periods outside of WWII such as WWI or the Korean War. This format will also provide more impetus for us to try and comprehensively develop the plane and vehicle set with stuff that would otherwise get swallowed up by the late-war monsters and see little use outside of special events.

Multiple Mains may seem like an oxymoron, but in fact it isn't. It's not just a matter of semantics because they are all connected through the same scoring, squad, and perk point databases. If your squad decides to spend the night in the Early MA, they do not need to reform the squad there because it already exists. There are no separate scores or perk points for these different arenas- it's all shared. In that regard, these Main Arenas are all one in the same. It neither harms nor benefits your score or perk points to change which Main Arena you fly in from day to day. Perk points earned in one MA count towards the same total as in any of the other Mains. The only difference is what planes and vehicles qualify as a perk ride varies from arena to arena.

Being in this business a long time, we understand that people are creatures of habit and old habits die-hard. Going through any major change is uncomfortable until people become acclimated to the change. This change is especially difficult because we cannot simply add these new arenas; we need to redistribute how the arenas are populated. To accomplish that, we are going to be reducing arena caps so as to not have one arena dominate just by virtue of everybody following the herd. We will also be using small terrains exclusively for now, but that is not a permanent change. Once we are comfortable that people have acclimated to the new format, we will begin to work those elements back in.

With players spreading out, we are aware of the need for better tools to find and communicate with your buddies. We will be working on some new tools to handle this but for now that can be accomplished with the squadron message of the day. (MOTD). The squad MOTD will reach across all the Main Arena’s so the squad leader can be sure that everybody knows where to go on a given night.

Once again, thanks for your support. We hope you will find these changes refreshing. We have waited a long time to get here and we are very excited about the many development directions this opens.

June 10, 2015


A teaser shot of some of the art being worked on for the Alpha release.A look at some of the new artwork for Aces High combat flight simulator

Flight Sim Screen Shots