Difference between revisions of "Common terms"

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(New page: '''newb''', '''noob''' - a player who is just starting out and unfamiliar with the game. '''(derogatory)''' A player who's actions indicate they don't know what they are doing.)
 
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'''^''' - up. Taking off. "^ A64" means taking off from airfield A64
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'''*''' - degrees (heading) as in 270*
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'''109'''- Bf 109 (aka Me109) fighter.
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'''109E''' - Bf 109E-4 "Emil" fighter
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'''109F''' - Bf 109F-4 "Friedrich" fighter
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'''109G''' - Bf 109G-2, G-6, or G-14 "Gustav" fighter
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'''109K''' – Bf 109K-4 fighter
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'''12''' or '''12 o'clock''' - straight ahead
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'''17''' - B-17 "Flying Fortress" heavy bomber
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'''190''' - Fw 190 fighter
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'''190A4''' - Fw 190A-4
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'''190A8''' – Fw 190A-8
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'''190D''' - Fw 190D-9
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'''190F''' – Fw 190F-8
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'''202''' - Macchi C.202 fighter
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'''205''' - Macchi C.205 fighter
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'''25''' - B-25 C or H "Mitchell" medium bomber
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'''26''' - B-26 "Marauder" medium bomber
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'''3''' or '''3 o'clock''' - on the right
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'''38''' - P-38G, J, or L "Lightning" fighter
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'''39''' - P-39 D or Q "Airacobra" fighter
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'''47''' - P-47D-11, D-25, D-40, or N "Thunderbolt" fighter or C-47 "Dakota" transport
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'''5 by 5''' - loud and clear
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'''51''' - P-51 "Mustang" fighter
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'''6''' or '''6 o'clock''' - rear
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'''666''' - Danger on you 6 o'clock
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'''88''' - JU-88 medium bomber
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'''9''' or '''9 o'clock''' - on the left
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'''A4''' - Fw 190A-4
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'''A8''' - Fw 190A-8
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'''aa''' - anti-aircraft fire
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'''aaa''' - anti-aircraft artillery
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'''a/c''' or '''ac''' - aircraft
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'''ack''' - fixed anti-aircraft emplacement
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'''acm''' - air combat maneuver
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'''afk''' - away from keyboard
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'''agl''' - above ground level
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'''AH''' - Aces High
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'''alt''' - altitude
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'''auger''' - crash
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'''auto''' - auto-pilot
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'''away''' - bombs, etc have been dropped. "Troops away!"
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'''bail''' - bail out of plane
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'''bak''' - back at keyboard
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'''bandit''' - enemy aircraft
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'''bar-dar''' - the red and green bars on the radar map indicating friendly and enemy in sector
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'''BDA''' - Battle Damage Assesment
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'''bh''' - bomber hangar
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'''bingo''' - out of something (as in Bingo ammo)(IRL, bingo was out of fuel and “Winchester” was out of ammo)
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'''bish''' - Bishops. One of the three countries in Aces High
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'''bogie''' - an unknown aircraft in official Air Force speak, but usually means an enemy aircraft in the arena
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'''brb''' - be right back
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'''btw''' - by the way
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'''box''' - bomber formation
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'''buff''' - bomber
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'''bus''' - C-47
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'''bzy''' - busy
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'''cap''' - Combat Air Patrol. Usually means you are covering a field or enemy over field
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'''cc''' - confirmed, affirmative, yes (IRL, two clicks of mic button on radio means message received)
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'''check6''' - look behind you. danger behind you
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'''c-hog''' - F4U-1C. Corsair equipped with 4 x 20mm Hispano cannons
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'''con''' - icon. Type and range of aircraft displayed in the cockpit view . "con a B-17"
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'''con range''' - within range to see an object's icon. In Aces High, 6k for planes, 3k for ground vehicles.
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'''contact''' - pilot has visual contact
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'''cv''' - aircraft carrier
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'''cya''' - see you; as in see you later
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'''d9''' - Fw 190D-9
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'''dar''' - Radar. Also used to say you have something on radar. "dar a bogie"
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'''deck''' - near ground level. A plane flying very low is "on the deck"
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'''ded''' - dead
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'''D-hog''' - F4U-1D Corsair
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'''discoed''' - Disconnected from game
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'''ditch''' - land somewhere other than an airfield's runway
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'''dogfight''' - air-to-air fighter engagement
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'''doors open''' - bomb-bay doors opened
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'''dora''' - Fw 190D-9
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'''dorka''' - Fw 190D-9
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'''dot''' - a plane visible from the cockpit but too far away to have its icon displayed.
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'''dot dar''' - red and green dots on the radar map indicating actual plane positions
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'''drag''' or '''draggin(g)''' - leading the enemy (usually towards friendlies)
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'''drunks''' - paratroopers
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'''dry''' - no ordnance / ammo
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'''DT''' - drop tank
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'''dump''' - disconnected from system or get rid of ordnance
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'''dweeb''' - new pilot or one who does dumb things
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'''dweebfire''' - Spitfire. Particularly the Spitfire Mk XVI
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'''e''' - energy or east
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'''egg(s)''' - bomb(s)
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'''f4f''' - F4F Wildcat fighter
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'''f6''' - F6F Hellcat fighter. Also the F6 view (bombsight view) accessed by pressing the F6 key
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'''F8''' - Fw 190F-8 fighter/bomber
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'''feet dry''' - crossing the shoreline from the water side (now over land)
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'''feet wet''' - crossing the shoreline from the land side (now over water)
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'''fh''' - fighter hangar
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'''fish''' – torpedo
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'''flak''' - anti-aircraft fire or Flak Panzer (Ostwind)
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'''flak panzie''' - Flak Panzer (Ostwind)
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'''form''' - join a formation
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'''fort''' - B-17 Flying Fortress heavy bomber
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'''fp''' - Flak Panzer (Ostwind)
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'''fpm''' - Feet Per Minute. Rate of climb is measured in feet per minute
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'''fr''' - Frame Rate
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'''fubar''' - f...ed up beyond all recognition
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'''furball''' - multi-ship dogfight
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'''fw''' - Fw 190. Often followed by model; FwA4, FwD9, etc
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'''<G>''' - grin
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G2 - Bf 109G-2 Fighter
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G6 - Bf 109G-6 Fighter
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G14 - Bf 109G-14 Fighter
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ga - Go Ahead (as in permission to speak)
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glider - engine out
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goon or gooney - C-47
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GV - ground vehicle
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hail - hello
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hawg - F4U
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hdg - heading
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heavy - carrying bombs/rockets
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Hellcat - F6F Hellcat
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Hellkitty - F6F Hellcat
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HO - head on. A nose to nose shot. Often frowned on, especially by the loser
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hog - F4U
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hold - loiter at location
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hvy - carrying bombs/rockets
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ias - Indicated Airspeed
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ib - inbound
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in - notice that pilot is engaging
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in scope - bombing target visible in bomb-site
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imho - in my humble opinion
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imnsho - in my not so humble opinion
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j/k - just kidding
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jabo - fighter/bomber; can refer to the plane or the mission.
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join - join a formation
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jug - P-47
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k - thousand (also used in place of okay)
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k4 - Bf 109K-4 fighter
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kilt - killed, died
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kite - A6M Zero
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knit - Knights. One of the three countries in Aces High
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la-la - La-7 or (less frequently) La-5
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la5 - La-5
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la7 - La-7
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lanc - Avro "Lancaster" heavy bomber
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lining up - bomber readying for bomb run
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lite - no bombs
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lmao - laughing my ass off
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loc - location (usually a request)
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log - exit game
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lol - laughing out loud
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m3 - M-3 halftrack capable of carrying troops or supplies
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m8 - mate (as in friend) or M-8 "Greyhound" armored car
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m16 - M-16 Machine Gun Carrier. M-3 with quad .50 cal machine guns for anti-aircraft work
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MA - Main Arena
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marker - the red or green bars on the radar map indicating plane(s) in sector. "marker in sector..."
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milkrun - unchallenged bomb run
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mossie or mossy - DeHavilland Mosquito
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mp - manifold pressure. When preceded or followed by a number, it's the setting for the formation.
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n - north
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neg - no, negative
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nik or niki - N1K2-J
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nme – enemy
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no joy - I have been unsuccessful
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'''newb''', '''noob''' - a player who is just starting out and unfamiliar with the game. '''(derogatory)''' A player who's actions indicate they don't know what they are doing.
 
'''newb''', '''noob''' - a player who is just starting out and unfamiliar with the game. '''(derogatory)''' A player who's actions indicate they don't know what they are doing.
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noe - nap of earth. Flying below radar (500' in the Main Arena)
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np - no problem
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on scope - bombing target visible in bomb-site
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ostie - Ostwind. Panzer Mk IV chassis with 37mm flak gun
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otw - on the way
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out - notice that pilot is disengaging
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ping - a non-fatal bullet/cannon strike
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pond - large body of water
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pony - P-51
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poof - disconnecting
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pork - make base un-usable by destroying hangars, fuel, etc
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porker - someone who porks a base for no reason.
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prep - prepare field for capture
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puffy ack - the exploding anti-aircraft artillery that leaves black puffs of smoke
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ram - mid-air collision
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rgr - roger, yes
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roc - Rate Of Climb
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rofl - Rolling On Floor Laughing
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roflmao - ROFL my ass off
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rope - tactic of enticing an enemy to follow you up and stalling under you... rope-a-dope
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rtb - return to base
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run - depart the area at high speed
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runstang - P-51
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s - south
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sa - situational awareness
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sb - shore battery
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scramble - take off and engage enemy from capped field
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smokin(g) - damaged and trailing smoke
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soft - a target (usually ground target) has been hit but not destroyed
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sortie - a flight by a plane is a sortie. Two planes flying together equals 2 sorties.
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spit - Spitfire (or Seafire)
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spit5 - Spitfire Mk V
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spit9 - Spitfire Mk IX
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spit8 – Spitfire Mk VIII
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spit14 – Spitfire Mk XIV
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spit16 – Spitfire Mk XVI
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sprayer - a pilot who expends ammo liberally
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stang - P-51
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status - often refers to loc, alt, hdg
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stick - bombs dropped at one time
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TA - Training Arena. An AH arena set up for training
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tally - target sighted (also "tally ho")
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tanx - thanks
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thanx - thanks
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thnx - thanks
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tune - tune radio. "tune 177" means change channel to 177
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twr - tower
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ty - thank you
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up - taking off (as in "up A51")
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ur - you are or your
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vh - vehicle hangar
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vis - visual contact. "vis a B-17" or "vis a bogie"
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vox - voice
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vulch - to shoot a plane as it tries to take off.
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w – west
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wb - welcome back
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WEP - Wartime Emergency Power
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wepping - using WEP
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winchester - Air Force speak for out of ammo. "Bingo" is generally used for both fuel and ammo in the arena.
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zeke - Zero

Revision as of 08:07, 16 April 2008

^ - up. Taking off. "^ A64" means taking off from airfield A64

* - degrees (heading) as in 270*

109- Bf 109 (aka Me109) fighter.

109E - Bf 109E-4 "Emil" fighter

109F - Bf 109F-4 "Friedrich" fighter

109G - Bf 109G-2, G-6, or G-14 "Gustav" fighter

109K – Bf 109K-4 fighter

12 or 12 o'clock - straight ahead

17 - B-17 "Flying Fortress" heavy bomber

190 - Fw 190 fighter

190A4 - Fw 190A-4

190A8 – Fw 190A-8

190D - Fw 190D-9

190F – Fw 190F-8

202 - Macchi C.202 fighter

205 - Macchi C.205 fighter

25 - B-25 C or H "Mitchell" medium bomber

26 - B-26 "Marauder" medium bomber

3 or 3 o'clock - on the right

38 - P-38G, J, or L "Lightning" fighter

39 - P-39 D or Q "Airacobra" fighter

47 - P-47D-11, D-25, D-40, or N "Thunderbolt" fighter or C-47 "Dakota" transport

5 by 5 - loud and clear

51 - P-51 "Mustang" fighter

6 or 6 o'clock - rear

666 - Danger on you 6 o'clock

88 - JU-88 medium bomber

9 or 9 o'clock - on the left

A4 - Fw 190A-4

A8 - Fw 190A-8

aa - anti-aircraft fire

aaa - anti-aircraft artillery

a/c or ac - aircraft

ack - fixed anti-aircraft emplacement

acm - air combat maneuver

afk - away from keyboard

agl - above ground level

AH - Aces High

alt - altitude

auger - crash

auto - auto-pilot

away - bombs, etc have been dropped. "Troops away!"

bail - bail out of plane

bak - back at keyboard

bandit - enemy aircraft

bar-dar - the red and green bars on the radar map indicating friendly and enemy in sector

BDA - Battle Damage Assesment

bh - bomber hangar

bingo - out of something (as in Bingo ammo)(IRL, bingo was out of fuel and “Winchester” was out of ammo)

bish - Bishops. One of the three countries in Aces High

bogie - an unknown aircraft in official Air Force speak, but usually means an enemy aircraft in the arena

brb - be right back

btw - by the way

box - bomber formation

buff - bomber

bus - C-47

bzy - busy

cap - Combat Air Patrol. Usually means you are covering a field or enemy over field

cc - confirmed, affirmative, yes (IRL, two clicks of mic button on radio means message received)

check6 - look behind you. danger behind you

c-hog - F4U-1C. Corsair equipped with 4 x 20mm Hispano cannons

con - icon. Type and range of aircraft displayed in the cockpit view . "con a B-17"

con range - within range to see an object's icon. In Aces High, 6k for planes, 3k for ground vehicles.

contact - pilot has visual contact

cv - aircraft carrier

cya - see you; as in see you later

d9 - Fw 190D-9

dar - Radar. Also used to say you have something on radar. "dar a bogie"

deck - near ground level. A plane flying very low is "on the deck"

ded - dead

D-hog - F4U-1D Corsair

discoed - Disconnected from game

ditch - land somewhere other than an airfield's runway

dogfight - air-to-air fighter engagement

doors open - bomb-bay doors opened

dora - Fw 190D-9

dorka - Fw 190D-9

dot - a plane visible from the cockpit but too far away to have its icon displayed.

dot dar - red and green dots on the radar map indicating actual plane positions

drag or draggin(g) - leading the enemy (usually towards friendlies)

drunks - paratroopers

dry - no ordnance / ammo

DT - drop tank

dump - disconnected from system or get rid of ordnance

dweeb - new pilot or one who does dumb things

dweebfire - Spitfire. Particularly the Spitfire Mk XVI

e - energy or east

egg(s) - bomb(s)

f4f - F4F Wildcat fighter

f6 - F6F Hellcat fighter. Also the F6 view (bombsight view) accessed by pressing the F6 key

F8 - Fw 190F-8 fighter/bomber

feet dry - crossing the shoreline from the water side (now over land)

feet wet - crossing the shoreline from the land side (now over water)

fh - fighter hangar

fish – torpedo

flak - anti-aircraft fire or Flak Panzer (Ostwind)

flak panzie - Flak Panzer (Ostwind)

form - join a formation

fort - B-17 Flying Fortress heavy bomber

fp - Flak Panzer (Ostwind)

fpm - Feet Per Minute. Rate of climb is measured in feet per minute

fr - Frame Rate

fubar - f...ed up beyond all recognition

furball - multi-ship dogfight

fw - Fw 190. Often followed by model; FwA4, FwD9, etc

<G> - grin

G2 - Bf 109G-2 Fighter

G6 - Bf 109G-6 Fighter

G14 - Bf 109G-14 Fighter

ga - Go Ahead (as in permission to speak)

glider - engine out

goon or gooney - C-47

GV - ground vehicle

hail - hello

hawg - F4U

hdg - heading

heavy - carrying bombs/rockets

Hellcat - F6F Hellcat

Hellkitty - F6F Hellcat

HO - head on. A nose to nose shot. Often frowned on, especially by the loser

hog - F4U

hold - loiter at location

hvy - carrying bombs/rockets

ias - Indicated Airspeed

ib - inbound

in - notice that pilot is engaging

in scope - bombing target visible in bomb-site

imho - in my humble opinion

imnsho - in my not so humble opinion

j/k - just kidding

jabo - fighter/bomber; can refer to the plane or the mission.

join - join a formation

jug - P-47

k - thousand (also used in place of okay)

k4 - Bf 109K-4 fighter

kilt - killed, died

kite - A6M Zero

knit - Knights. One of the three countries in Aces High

la-la - La-7 or (less frequently) La-5 la5 - La-5

la7 - La-7

lanc - Avro "Lancaster" heavy bomber

lining up - bomber readying for bomb run

lite - no bombs

lmao - laughing my ass off

loc - location (usually a request)

log - exit game

lol - laughing out loud

m3 - M-3 halftrack capable of carrying troops or supplies

m8 - mate (as in friend) or M-8 "Greyhound" armored car

m16 - M-16 Machine Gun Carrier. M-3 with quad .50 cal machine guns for anti-aircraft work

MA - Main Arena

marker - the red or green bars on the radar map indicating plane(s) in sector. "marker in sector..."

milkrun - unchallenged bomb run

mossie or mossy - DeHavilland Mosquito

mp - manifold pressure. When preceded or followed by a number, it's the setting for the formation.

n - north

neg - no, negative

nik or niki - N1K2-J

nme – enemy

no joy - I have been unsuccessful

newb, noob - a player who is just starting out and unfamiliar with the game. (derogatory) A player who's actions indicate they don't know what they are doing.

noe - nap of earth. Flying below radar (500' in the Main Arena)

np - no problem

on scope - bombing target visible in bomb-site

ostie - Ostwind. Panzer Mk IV chassis with 37mm flak gun

otw - on the way

out - notice that pilot is disengaging

ping - a non-fatal bullet/cannon strike

pond - large body of water

pony - P-51

poof - disconnecting

pork - make base un-usable by destroying hangars, fuel, etc

porker - someone who porks a base for no reason.

prep - prepare field for capture

puffy ack - the exploding anti-aircraft artillery that leaves black puffs of smoke

ram - mid-air collision

rgr - roger, yes

roc - Rate Of Climb

rofl - Rolling On Floor Laughing

roflmao - ROFL my ass off

rope - tactic of enticing an enemy to follow you up and stalling under you... rope-a-dope

rtb - return to base

run - depart the area at high speed

runstang - P-51

s - south

sa - situational awareness

sb - shore battery

scramble - take off and engage enemy from capped field

smokin(g) - damaged and trailing smoke

soft - a target (usually ground target) has been hit but not destroyed

sortie - a flight by a plane is a sortie. Two planes flying together equals 2 sorties.

spit - Spitfire (or Seafire)

spit5 - Spitfire Mk V

spit9 - Spitfire Mk IX

spit8 – Spitfire Mk VIII

spit14 – Spitfire Mk XIV

spit16 – Spitfire Mk XVI

sprayer - a pilot who expends ammo liberally

stang - P-51

status - often refers to loc, alt, hdg

stick - bombs dropped at one time

TA - Training Arena. An AH arena set up for training

tally - target sighted (also "tally ho")

tanx - thanks

thanx - thanks

thnx - thanks

tune - tune radio. "tune 177" means change channel to 177

twr - tower

ty - thank you

up - taking off (as in "up A51")

ur - you are or your

vh - vehicle hangar

vis - visual contact. "vis a B-17" or "vis a bogie"

vox - voice

vulch - to shoot a plane as it tries to take off.

w – west

wb - welcome back

WEP - Wartime Emergency Power

wepping - using WEP

winchester - Air Force speak for out of ammo. "Bingo" is generally used for both fuel and ammo in the arena.

zeke - Zero