Difference between revisions of "Common terms"
(New page: '''newb''', '''noob''' - a player who is just starting out and unfamiliar with the game. '''(derogatory)''' A player who's actions indicate they don't know what they are doing.) |
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+ | '''^''' - up. Taking off. "^ A64" means taking off from airfield A64 | ||
+ | |||
+ | '''*''' - degrees (heading) as in 270* | ||
+ | |||
+ | '''109'''- Bf 109 (aka Me109) fighter. | ||
+ | |||
+ | '''109E''' - Bf 109E-4 "Emil" fighter | ||
+ | |||
+ | '''109F''' - Bf 109F-4 "Friedrich" fighter | ||
+ | |||
+ | '''109G''' - Bf 109G-2, G-6, or G-14 "Gustav" fighter | ||
+ | |||
+ | '''109K''' – Bf 109K-4 fighter | ||
+ | |||
+ | '''12''' or '''12 o'clock''' - straight ahead | ||
+ | |||
+ | '''17''' - B-17 "Flying Fortress" heavy bomber | ||
+ | |||
+ | '''190''' - Fw 190 fighter | ||
+ | |||
+ | '''190A4''' - Fw 190A-4 | ||
+ | |||
+ | '''190A8''' – Fw 190A-8 | ||
+ | |||
+ | '''190D''' - Fw 190D-9 | ||
+ | |||
+ | '''190F''' – Fw 190F-8 | ||
+ | |||
+ | '''202''' - Macchi C.202 fighter | ||
+ | |||
+ | '''205''' - Macchi C.205 fighter | ||
+ | |||
+ | '''25''' - B-25 C or H "Mitchell" medium bomber | ||
+ | |||
+ | '''26''' - B-26 "Marauder" medium bomber | ||
+ | |||
+ | '''3''' or '''3 o'clock''' - on the right | ||
+ | |||
+ | '''38''' - P-38G, J, or L "Lightning" fighter | ||
+ | |||
+ | '''39''' - P-39 D or Q "Airacobra" fighter | ||
+ | |||
+ | '''47''' - P-47D-11, D-25, D-40, or N "Thunderbolt" fighter or C-47 "Dakota" transport | ||
+ | |||
+ | '''5 by 5''' - loud and clear | ||
+ | |||
+ | '''51''' - P-51 "Mustang" fighter | ||
+ | |||
+ | '''6''' or '''6 o'clock''' - rear | ||
+ | |||
+ | '''666''' - Danger on you 6 o'clock | ||
+ | |||
+ | '''88''' - JU-88 medium bomber | ||
+ | |||
+ | '''9''' or '''9 o'clock''' - on the left | ||
+ | |||
+ | '''A4''' - Fw 190A-4 | ||
+ | |||
+ | '''A8''' - Fw 190A-8 | ||
+ | |||
+ | '''aa''' - anti-aircraft fire | ||
+ | |||
+ | '''aaa''' - anti-aircraft artillery | ||
+ | |||
+ | '''a/c''' or '''ac''' - aircraft | ||
+ | |||
+ | '''ack''' - fixed anti-aircraft emplacement | ||
+ | |||
+ | '''acm''' - air combat maneuver | ||
+ | |||
+ | '''afk''' - away from keyboard | ||
+ | |||
+ | '''agl''' - above ground level | ||
+ | |||
+ | '''AH''' - Aces High | ||
+ | |||
+ | '''alt''' - altitude | ||
+ | |||
+ | '''auger''' - crash | ||
+ | |||
+ | '''auto''' - auto-pilot | ||
+ | |||
+ | '''away''' - bombs, etc have been dropped. "Troops away!" | ||
+ | |||
+ | '''bail''' - bail out of plane | ||
+ | |||
+ | '''bak''' - back at keyboard | ||
+ | |||
+ | '''bandit''' - enemy aircraft | ||
+ | |||
+ | '''bar-dar''' - the red and green bars on the radar map indicating friendly and enemy in sector | ||
+ | |||
+ | '''BDA''' - Battle Damage Assesment | ||
+ | |||
+ | '''bh''' - bomber hangar | ||
+ | |||
+ | '''bingo''' - out of something (as in Bingo ammo)(IRL, bingo was out of fuel and “Winchester” was out of ammo) | ||
+ | |||
+ | '''bish''' - Bishops. One of the three countries in Aces High | ||
+ | |||
+ | '''bogie''' - an unknown aircraft in official Air Force speak, but usually means an enemy aircraft in the arena | ||
+ | |||
+ | '''brb''' - be right back | ||
+ | |||
+ | '''btw''' - by the way | ||
+ | |||
+ | '''box''' - bomber formation | ||
+ | |||
+ | '''buff''' - bomber | ||
+ | |||
+ | '''bus''' - C-47 | ||
+ | |||
+ | '''bzy''' - busy | ||
+ | |||
+ | '''cap''' - Combat Air Patrol. Usually means you are covering a field or enemy over field | ||
+ | |||
+ | '''cc''' - confirmed, affirmative, yes (IRL, two clicks of mic button on radio means message received) | ||
+ | |||
+ | '''check6''' - look behind you. danger behind you | ||
+ | |||
+ | '''c-hog''' - F4U-1C. Corsair equipped with 4 x 20mm Hispano cannons | ||
+ | |||
+ | '''con''' - icon. Type and range of aircraft displayed in the cockpit view . "con a B-17" | ||
+ | |||
+ | '''con range''' - within range to see an object's icon. In Aces High, 6k for planes, 3k for ground vehicles. | ||
+ | |||
+ | '''contact''' - pilot has visual contact | ||
+ | |||
+ | '''cv''' - aircraft carrier | ||
+ | |||
+ | '''cya''' - see you; as in see you later | ||
+ | |||
+ | '''d9''' - Fw 190D-9 | ||
+ | |||
+ | '''dar''' - Radar. Also used to say you have something on radar. "dar a bogie" | ||
+ | |||
+ | '''deck''' - near ground level. A plane flying very low is "on the deck" | ||
+ | |||
+ | '''ded''' - dead | ||
+ | |||
+ | '''D-hog''' - F4U-1D Corsair | ||
+ | |||
+ | '''discoed''' - Disconnected from game | ||
+ | |||
+ | '''ditch''' - land somewhere other than an airfield's runway | ||
+ | |||
+ | '''dogfight''' - air-to-air fighter engagement | ||
+ | |||
+ | '''doors open''' - bomb-bay doors opened | ||
+ | |||
+ | '''dora''' - Fw 190D-9 | ||
+ | |||
+ | '''dorka''' - Fw 190D-9 | ||
+ | |||
+ | '''dot''' - a plane visible from the cockpit but too far away to have its icon displayed. | ||
+ | |||
+ | '''dot dar''' - red and green dots on the radar map indicating actual plane positions | ||
+ | |||
+ | '''drag''' or '''draggin(g)''' - leading the enemy (usually towards friendlies) | ||
+ | |||
+ | '''drunks''' - paratroopers | ||
+ | |||
+ | '''dry''' - no ordnance / ammo | ||
+ | |||
+ | '''DT''' - drop tank | ||
+ | |||
+ | '''dump''' - disconnected from system or get rid of ordnance | ||
+ | |||
+ | '''dweeb''' - new pilot or one who does dumb things | ||
+ | |||
+ | '''dweebfire''' - Spitfire. Particularly the Spitfire Mk XVI | ||
+ | |||
+ | '''e''' - energy or east | ||
+ | |||
+ | '''egg(s)''' - bomb(s) | ||
+ | |||
+ | '''f4f''' - F4F Wildcat fighter | ||
+ | |||
+ | '''f6''' - F6F Hellcat fighter. Also the F6 view (bombsight view) accessed by pressing the F6 key | ||
+ | |||
+ | '''F8''' - Fw 190F-8 fighter/bomber | ||
+ | |||
+ | '''feet dry''' - crossing the shoreline from the water side (now over land) | ||
+ | |||
+ | '''feet wet''' - crossing the shoreline from the land side (now over water) | ||
+ | |||
+ | '''fh''' - fighter hangar | ||
+ | |||
+ | '''fish''' – torpedo | ||
+ | |||
+ | '''flak''' - anti-aircraft fire or Flak Panzer (Ostwind) | ||
+ | |||
+ | '''flak panzie''' - Flak Panzer (Ostwind) | ||
+ | |||
+ | '''form''' - join a formation | ||
+ | |||
+ | '''fort''' - B-17 Flying Fortress heavy bomber | ||
+ | |||
+ | '''fp''' - Flak Panzer (Ostwind) | ||
+ | |||
+ | '''fpm''' - Feet Per Minute. Rate of climb is measured in feet per minute | ||
+ | |||
+ | '''fr''' - Frame Rate | ||
+ | |||
+ | '''fubar''' - f...ed up beyond all recognition | ||
+ | |||
+ | '''furball''' - multi-ship dogfight | ||
+ | |||
+ | '''fw''' - Fw 190. Often followed by model; FwA4, FwD9, etc | ||
+ | |||
+ | '''<G>''' - grin | ||
+ | |||
+ | G2 - Bf 109G-2 Fighter | ||
+ | |||
+ | G6 - Bf 109G-6 Fighter | ||
+ | |||
+ | G14 - Bf 109G-14 Fighter | ||
+ | |||
+ | ga - Go Ahead (as in permission to speak) | ||
+ | |||
+ | glider - engine out | ||
+ | |||
+ | goon or gooney - C-47 | ||
+ | |||
+ | GV - ground vehicle | ||
+ | |||
+ | hail - hello | ||
+ | |||
+ | hawg - F4U | ||
+ | |||
+ | hdg - heading | ||
+ | |||
+ | heavy - carrying bombs/rockets | ||
+ | |||
+ | Hellcat - F6F Hellcat | ||
+ | |||
+ | Hellkitty - F6F Hellcat | ||
+ | |||
+ | HO - head on. A nose to nose shot. Often frowned on, especially by the loser | ||
+ | |||
+ | hog - F4U | ||
+ | |||
+ | hold - loiter at location | ||
+ | |||
+ | hvy - carrying bombs/rockets | ||
+ | |||
+ | ias - Indicated Airspeed | ||
+ | |||
+ | ib - inbound | ||
+ | |||
+ | in - notice that pilot is engaging | ||
+ | |||
+ | in scope - bombing target visible in bomb-site | ||
+ | |||
+ | imho - in my humble opinion | ||
+ | |||
+ | imnsho - in my not so humble opinion | ||
+ | |||
+ | j/k - just kidding | ||
+ | |||
+ | jabo - fighter/bomber; can refer to the plane or the mission. | ||
+ | |||
+ | join - join a formation | ||
+ | |||
+ | jug - P-47 | ||
+ | |||
+ | k - thousand (also used in place of okay) | ||
+ | |||
+ | k4 - Bf 109K-4 fighter | ||
+ | |||
+ | kilt - killed, died | ||
+ | |||
+ | kite - A6M Zero | ||
+ | |||
+ | knit - Knights. One of the three countries in Aces High | ||
+ | |||
+ | la-la - La-7 or (less frequently) La-5 | ||
+ | la5 - La-5 | ||
+ | |||
+ | la7 - La-7 | ||
+ | |||
+ | lanc - Avro "Lancaster" heavy bomber | ||
+ | |||
+ | lining up - bomber readying for bomb run | ||
+ | |||
+ | lite - no bombs | ||
+ | |||
+ | lmao - laughing my ass off | ||
+ | |||
+ | loc - location (usually a request) | ||
+ | |||
+ | log - exit game | ||
+ | |||
+ | lol - laughing out loud | ||
+ | |||
+ | m3 - M-3 halftrack capable of carrying troops or supplies | ||
+ | |||
+ | m8 - mate (as in friend) or M-8 "Greyhound" armored car | ||
+ | |||
+ | m16 - M-16 Machine Gun Carrier. M-3 with quad .50 cal machine guns for anti-aircraft work | ||
+ | |||
+ | MA - Main Arena | ||
+ | |||
+ | marker - the red or green bars on the radar map indicating plane(s) in sector. "marker in sector..." | ||
+ | |||
+ | milkrun - unchallenged bomb run | ||
+ | |||
+ | mossie or mossy - DeHavilland Mosquito | ||
+ | |||
+ | mp - manifold pressure. When preceded or followed by a number, it's the setting for the formation. | ||
+ | |||
+ | n - north | ||
+ | |||
+ | neg - no, negative | ||
+ | |||
+ | nik or niki - N1K2-J | ||
+ | |||
+ | nme – enemy | ||
+ | |||
+ | no joy - I have been unsuccessful | ||
+ | |||
'''newb''', '''noob''' - a player who is just starting out and unfamiliar with the game. '''(derogatory)''' A player who's actions indicate they don't know what they are doing. | '''newb''', '''noob''' - a player who is just starting out and unfamiliar with the game. '''(derogatory)''' A player who's actions indicate they don't know what they are doing. | ||
+ | |||
+ | noe - nap of earth. Flying below radar (500' in the Main Arena) | ||
+ | |||
+ | np - no problem | ||
+ | |||
+ | on scope - bombing target visible in bomb-site | ||
+ | |||
+ | ostie - Ostwind. Panzer Mk IV chassis with 37mm flak gun | ||
+ | |||
+ | otw - on the way | ||
+ | |||
+ | out - notice that pilot is disengaging | ||
+ | |||
+ | ping - a non-fatal bullet/cannon strike | ||
+ | |||
+ | pond - large body of water | ||
+ | |||
+ | pony - P-51 | ||
+ | |||
+ | poof - disconnecting | ||
+ | |||
+ | pork - make base un-usable by destroying hangars, fuel, etc | ||
+ | |||
+ | porker - someone who porks a base for no reason. | ||
+ | |||
+ | prep - prepare field for capture | ||
+ | |||
+ | puffy ack - the exploding anti-aircraft artillery that leaves black puffs of smoke | ||
+ | |||
+ | ram - mid-air collision | ||
+ | |||
+ | rgr - roger, yes | ||
+ | |||
+ | roc - Rate Of Climb | ||
+ | |||
+ | rofl - Rolling On Floor Laughing | ||
+ | |||
+ | roflmao - ROFL my ass off | ||
+ | |||
+ | rope - tactic of enticing an enemy to follow you up and stalling under you... rope-a-dope | ||
+ | |||
+ | rtb - return to base | ||
+ | |||
+ | run - depart the area at high speed | ||
+ | |||
+ | runstang - P-51 | ||
+ | |||
+ | s - south | ||
+ | |||
+ | sa - situational awareness | ||
+ | |||
+ | sb - shore battery | ||
+ | |||
+ | scramble - take off and engage enemy from capped field | ||
+ | |||
+ | smokin(g) - damaged and trailing smoke | ||
+ | |||
+ | soft - a target (usually ground target) has been hit but not destroyed | ||
+ | |||
+ | sortie - a flight by a plane is a sortie. Two planes flying together equals 2 sorties. | ||
+ | |||
+ | spit - Spitfire (or Seafire) | ||
+ | |||
+ | spit5 - Spitfire Mk V | ||
+ | |||
+ | spit9 - Spitfire Mk IX | ||
+ | |||
+ | spit8 – Spitfire Mk VIII | ||
+ | |||
+ | spit14 – Spitfire Mk XIV | ||
+ | |||
+ | spit16 – Spitfire Mk XVI | ||
+ | |||
+ | sprayer - a pilot who expends ammo liberally | ||
+ | |||
+ | stang - P-51 | ||
+ | |||
+ | status - often refers to loc, alt, hdg | ||
+ | |||
+ | stick - bombs dropped at one time | ||
+ | |||
+ | TA - Training Arena. An AH arena set up for training | ||
+ | |||
+ | tally - target sighted (also "tally ho") | ||
+ | |||
+ | tanx - thanks | ||
+ | |||
+ | thanx - thanks | ||
+ | |||
+ | thnx - thanks | ||
+ | |||
+ | tune - tune radio. "tune 177" means change channel to 177 | ||
+ | |||
+ | twr - tower | ||
+ | |||
+ | ty - thank you | ||
+ | |||
+ | up - taking off (as in "up A51") | ||
+ | |||
+ | ur - you are or your | ||
+ | |||
+ | vh - vehicle hangar | ||
+ | |||
+ | vis - visual contact. "vis a B-17" or "vis a bogie" | ||
+ | |||
+ | vox - voice | ||
+ | |||
+ | vulch - to shoot a plane as it tries to take off. | ||
+ | |||
+ | w – west | ||
+ | |||
+ | wb - welcome back | ||
+ | |||
+ | WEP - Wartime Emergency Power | ||
+ | |||
+ | wepping - using WEP | ||
+ | |||
+ | winchester - Air Force speak for out of ammo. "Bingo" is generally used for both fuel and ammo in the arena. | ||
+ | |||
+ | zeke - Zero |
Revision as of 08:07, 16 April 2008
^ - up. Taking off. "^ A64" means taking off from airfield A64
* - degrees (heading) as in 270*
109- Bf 109 (aka Me109) fighter.
109E - Bf 109E-4 "Emil" fighter
109F - Bf 109F-4 "Friedrich" fighter
109G - Bf 109G-2, G-6, or G-14 "Gustav" fighter
109K – Bf 109K-4 fighter
12 or 12 o'clock - straight ahead
17 - B-17 "Flying Fortress" heavy bomber
190 - Fw 190 fighter
190A4 - Fw 190A-4
190A8 – Fw 190A-8
190D - Fw 190D-9
190F – Fw 190F-8
202 - Macchi C.202 fighter
205 - Macchi C.205 fighter
25 - B-25 C or H "Mitchell" medium bomber
26 - B-26 "Marauder" medium bomber
3 or 3 o'clock - on the right
38 - P-38G, J, or L "Lightning" fighter
39 - P-39 D or Q "Airacobra" fighter
47 - P-47D-11, D-25, D-40, or N "Thunderbolt" fighter or C-47 "Dakota" transport
5 by 5 - loud and clear
51 - P-51 "Mustang" fighter
6 or 6 o'clock - rear
666 - Danger on you 6 o'clock
88 - JU-88 medium bomber
9 or 9 o'clock - on the left
A4 - Fw 190A-4
A8 - Fw 190A-8
aa - anti-aircraft fire
aaa - anti-aircraft artillery
a/c or ac - aircraft
ack - fixed anti-aircraft emplacement
acm - air combat maneuver
afk - away from keyboard
agl - above ground level
AH - Aces High
alt - altitude
auger - crash
auto - auto-pilot
away - bombs, etc have been dropped. "Troops away!"
bail - bail out of plane
bak - back at keyboard
bandit - enemy aircraft
bar-dar - the red and green bars on the radar map indicating friendly and enemy in sector
BDA - Battle Damage Assesment
bh - bomber hangar
bingo - out of something (as in Bingo ammo)(IRL, bingo was out of fuel and “Winchester” was out of ammo)
bish - Bishops. One of the three countries in Aces High
bogie - an unknown aircraft in official Air Force speak, but usually means an enemy aircraft in the arena
brb - be right back
btw - by the way
box - bomber formation
buff - bomber
bus - C-47
bzy - busy
cap - Combat Air Patrol. Usually means you are covering a field or enemy over field
cc - confirmed, affirmative, yes (IRL, two clicks of mic button on radio means message received)
check6 - look behind you. danger behind you
c-hog - F4U-1C. Corsair equipped with 4 x 20mm Hispano cannons
con - icon. Type and range of aircraft displayed in the cockpit view . "con a B-17"
con range - within range to see an object's icon. In Aces High, 6k for planes, 3k for ground vehicles.
contact - pilot has visual contact
cv - aircraft carrier
cya - see you; as in see you later
d9 - Fw 190D-9
dar - Radar. Also used to say you have something on radar. "dar a bogie"
deck - near ground level. A plane flying very low is "on the deck"
ded - dead
D-hog - F4U-1D Corsair
discoed - Disconnected from game
ditch - land somewhere other than an airfield's runway
dogfight - air-to-air fighter engagement
doors open - bomb-bay doors opened
dora - Fw 190D-9
dorka - Fw 190D-9
dot - a plane visible from the cockpit but too far away to have its icon displayed.
dot dar - red and green dots on the radar map indicating actual plane positions
drag or draggin(g) - leading the enemy (usually towards friendlies)
drunks - paratroopers
dry - no ordnance / ammo
DT - drop tank
dump - disconnected from system or get rid of ordnance
dweeb - new pilot or one who does dumb things
dweebfire - Spitfire. Particularly the Spitfire Mk XVI
e - energy or east
egg(s) - bomb(s)
f4f - F4F Wildcat fighter
f6 - F6F Hellcat fighter. Also the F6 view (bombsight view) accessed by pressing the F6 key
F8 - Fw 190F-8 fighter/bomber
feet dry - crossing the shoreline from the water side (now over land)
feet wet - crossing the shoreline from the land side (now over water)
fh - fighter hangar
fish – torpedo
flak - anti-aircraft fire or Flak Panzer (Ostwind)
flak panzie - Flak Panzer (Ostwind)
form - join a formation
fort - B-17 Flying Fortress heavy bomber
fp - Flak Panzer (Ostwind)
fpm - Feet Per Minute. Rate of climb is measured in feet per minute
fr - Frame Rate
fubar - f...ed up beyond all recognition
furball - multi-ship dogfight
fw - Fw 190. Often followed by model; FwA4, FwD9, etc
<G> - grin
G2 - Bf 109G-2 Fighter
G6 - Bf 109G-6 Fighter
G14 - Bf 109G-14 Fighter
ga - Go Ahead (as in permission to speak)
glider - engine out
goon or gooney - C-47
GV - ground vehicle
hail - hello
hawg - F4U
hdg - heading
heavy - carrying bombs/rockets
Hellcat - F6F Hellcat
Hellkitty - F6F Hellcat
HO - head on. A nose to nose shot. Often frowned on, especially by the loser
hog - F4U
hold - loiter at location
hvy - carrying bombs/rockets
ias - Indicated Airspeed
ib - inbound
in - notice that pilot is engaging
in scope - bombing target visible in bomb-site
imho - in my humble opinion
imnsho - in my not so humble opinion
j/k - just kidding
jabo - fighter/bomber; can refer to the plane or the mission.
join - join a formation
jug - P-47
k - thousand (also used in place of okay)
k4 - Bf 109K-4 fighter
kilt - killed, died
kite - A6M Zero
knit - Knights. One of the three countries in Aces High
la-la - La-7 or (less frequently) La-5 la5 - La-5
la7 - La-7
lanc - Avro "Lancaster" heavy bomber
lining up - bomber readying for bomb run
lite - no bombs
lmao - laughing my ass off
loc - location (usually a request)
log - exit game
lol - laughing out loud
m3 - M-3 halftrack capable of carrying troops or supplies
m8 - mate (as in friend) or M-8 "Greyhound" armored car
m16 - M-16 Machine Gun Carrier. M-3 with quad .50 cal machine guns for anti-aircraft work
MA - Main Arena
marker - the red or green bars on the radar map indicating plane(s) in sector. "marker in sector..."
milkrun - unchallenged bomb run
mossie or mossy - DeHavilland Mosquito
mp - manifold pressure. When preceded or followed by a number, it's the setting for the formation.
n - north
neg - no, negative
nik or niki - N1K2-J
nme – enemy
no joy - I have been unsuccessful
newb, noob - a player who is just starting out and unfamiliar with the game. (derogatory) A player who's actions indicate they don't know what they are doing.
noe - nap of earth. Flying below radar (500' in the Main Arena)
np - no problem
on scope - bombing target visible in bomb-site
ostie - Ostwind. Panzer Mk IV chassis with 37mm flak gun
otw - on the way
out - notice that pilot is disengaging
ping - a non-fatal bullet/cannon strike
pond - large body of water
pony - P-51
poof - disconnecting
pork - make base un-usable by destroying hangars, fuel, etc
porker - someone who porks a base for no reason.
prep - prepare field for capture
puffy ack - the exploding anti-aircraft artillery that leaves black puffs of smoke
ram - mid-air collision
rgr - roger, yes
roc - Rate Of Climb
rofl - Rolling On Floor Laughing
roflmao - ROFL my ass off
rope - tactic of enticing an enemy to follow you up and stalling under you... rope-a-dope
rtb - return to base
run - depart the area at high speed
runstang - P-51
s - south
sa - situational awareness
sb - shore battery
scramble - take off and engage enemy from capped field
smokin(g) - damaged and trailing smoke
soft - a target (usually ground target) has been hit but not destroyed
sortie - a flight by a plane is a sortie. Two planes flying together equals 2 sorties.
spit - Spitfire (or Seafire)
spit5 - Spitfire Mk V
spit9 - Spitfire Mk IX
spit8 – Spitfire Mk VIII
spit14 – Spitfire Mk XIV
spit16 – Spitfire Mk XVI
sprayer - a pilot who expends ammo liberally
stang - P-51
status - often refers to loc, alt, hdg
stick - bombs dropped at one time
TA - Training Arena. An AH arena set up for training
tally - target sighted (also "tally ho")
tanx - thanks
thanx - thanks
thnx - thanks
tune - tune radio. "tune 177" means change channel to 177
twr - tower
ty - thank you
up - taking off (as in "up A51")
ur - you are or your
vh - vehicle hangar
vis - visual contact. "vis a B-17" or "vis a bogie"
vox - voice
vulch - to shoot a plane as it tries to take off.
w – west
wb - welcome back
WEP - Wartime Emergency Power
wepping - using WEP
winchester - Air Force speak for out of ammo. "Bingo" is generally used for both fuel and ammo in the arena.
zeke - Zero