Difference between revisions of "Ostwind"
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− | + | Often skiped by for the Wirblwind, I personally feel the osti is just as good as, if not better than, the wirb. What it lacks up for in volume and rate of fire, it makes up for in hitting power. While hits from a wirblwind may be deadly, a hit from the ostwind certinaly is. | |
===Fighting in the Ostwind=== | ===Fighting in the Ostwind=== | ||
− | + | Don't open fire too early, or you may scare him away. While 1.5k is concidered acceptable for a wirb, I usually concider 1k to be the maximum rage you should fire at. The reason is the osti doesn't have the volume of fire needed to guarentee hits. Open up at D1000-D800 and keep firing untill he is past you or dead. | |
− | doesn't | ||
===Fighting against the Ostwind=== | ===Fighting against the Ostwind=== | ||
− | + | Perhaps the most difficult AA vehicle to attack. The ostwind isn't as good at landing hits from the verticle or at a target moving perpendicular to its fire, but even one hit is fatal to all but the heavy bombers, the Il2 and occasionaly the P-47's. If you have a bomb, then use that, if not then you should try to turret it, or at least track it on one side so you have somewhere to attack from. The back of the hull is the only place you can land hits on that will actually kill the vehicle other than a lucky shot taht goes down the open top and happens to kill the driver. | |
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Revision as of 02:26, 25 May 2010
WWII Vehicle | |
Editing this template | |
how to edit |
Contents
The Ostwind in World War II
Development
Unit Deployment
External Links
Aces High II Vehicle | |
Ostwind | |
Type | Self propelled anti-aircraft gun |
---|---|
Crew | 2 |
Max Speed | 20-30mph |
Aces High II Main Arenas | |
Earliest MA | Mid War |
Typical perk cost | 0 (Late War) |
ENY value | 25 (Late War) |
Available on carrier | no |
how to edit |
The Ostwind in Aces High II
Often skiped by for the Wirblwind, I personally feel the osti is just as good as, if not better than, the wirb. What it lacks up for in volume and rate of fire, it makes up for in hitting power. While hits from a wirblwind may be deadly, a hit from the ostwind certinaly is.
Fighting in the Ostwind
Don't open fire too early, or you may scare him away. While 1.5k is concidered acceptable for a wirb, I usually concider 1k to be the maximum rage you should fire at. The reason is the osti doesn't have the volume of fire needed to guarentee hits. Open up at D1000-D800 and keep firing untill he is past you or dead.
Fighting against the Ostwind
Perhaps the most difficult AA vehicle to attack. The ostwind isn't as good at landing hits from the verticle or at a target moving perpendicular to its fire, but even one hit is fatal to all but the heavy bombers, the Il2 and occasionaly the P-47's. If you have a bomb, then use that, if not then you should try to turret it, or at least track it on one side so you have somewhere to attack from. The back of the hull is the only place you can land hits on that will actually kill the vehicle other than a lucky shot taht goes down the open top and happens to kill the driver.