Difference between revisions of "Spitfire Mk I"

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===Firepower===
 
===Firepower===
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8 Browning .303 machine guns.
  
 
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In the MA These are very weak guns, so you need to get very close. My motto is get close, when your close enough to fire, wait. Get even closer. When your about to collide, THEN fire.
  
 
===Maneuverability===
 
===Maneuverability===

Revision as of 19:44, 5 May 2008

This aircraft page is in two sections:
World War II aircraft
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Type
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The Spitfire Mk I in World War II

Development

Unit Deployment

External Links

Aces High II aircraft
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Aces High II loadout options
Aces High II Main Arenas
Earliest MA Early War
Typical perk cost 0 (Late War)
ENY value 40 (Late War)
Available on carrier no
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The Spitfire Mk I in Aces High II

Engine Power

Aces High II Performance Charts

speed chart climb chart

Firepower

8 Browning .303 machine guns.

In the MA These are very weak guns, so you need to get very close. My motto is get close, when your close enough to fire, wait. Get even closer. When your about to collide, THEN fire.

Maneuverability

Fighting in the Spitfire Mk I

Well, the Spitty 1 is my MA ride, and it takes a lot of practice to get any good at it. Best advice, DONT try and chase anyone, if they run, do a U turn and find someone else. Keep turning with your opponent. Remember, you outturn almost all of your opponents, so thats what you do. Wait untill your really close to get your shot, and use both Primary and Secondary guns together for maximum effect. I have my convergance set at 175 maximum, although some people think it is still abit far out. Persevere, keep firing, the 303.s hardly do any damage unless in a concentated area and with significant numbers.

Macleod1

Fighting against the Spitfire Mk I

External Links

Soda's Aircraft Evaluations